Code Name: Prism

Real Name: Mary Alice Rysher

Sex: Female

Height: 5' 6"

Weight: 132 lb

Age: 21

Marital Status: Single

Home Turf: Chicago, Illinois

Other Occupation: Student / Vigilante

 

Quote: Do you think that's a good idea?

 

 

 

Prism

Value Characteristic Points
11 STR 1
21 DEX 33
16 CON 12
14 BODY 8
17 INT 7
13 EGO 6
15 PRE 5
16 COM 3
2 PD 0
3 ED 0
4 SPD 9
10 REC 10
32 END 0
28 STUN 0
  Total 94

Points Powers END
60 Multipower (60-pt reserve)  
u-6 9d6 Concentrated Light Beam (Energy Blast); Range: 280; Versus: ED; Active Points: 56; Reduced END: Half, ¼ 2
u-5 3d6 Light Burst (Flash) (Normal Sight, Sight); Range: 250; Active Points: 50; Reduced END: Half, ¼ 2
u-6 Light Bender (Clairsentience) (Normal Sight, Sight); See: Present, +0; Dimensions: Current, +0; Active Points: 60; Invisible (Sight): One Sense Group, +½; Range: 600" 6
u-2 Light Glow (Change Environment) (16" rad.); Active Points: 25; Effect: Fixed, +0 2
u-4 Light Cloak (Invisibility) (Normal Sight, Sight); Active Points: 37; Reduced END: Half, ¼ 1
u-3 Darkness (Normal Sight, Sight, 2" radius); Range: 0; Active Points: 52; Personal Immunity: +¼; Reduced END: Zero, ½; No Range: -½ 0
u-2 10" Light Travel (Teleportation) (Long Range 80"); Increased Range: ×8, +15; Active Points: 35; Only where Light can reach: Seriously, -½; Mass Multiplier: ×1, +0; Fixed Locations: 0; Floating Locations: 0 2
u-1 4d6 Transform (Cosmetic, Single Object); Range: 100; Concentrate: 0 DCV, -½; Cumulative: No, +0; Active Points: 20; Extra Time: full phase, -½; Extra Time Required: Only At Startup, ½ 2
5 Absorb Light (Flash Defense) (Sight, 5 pts); Active Points: 5  
6 Sight Relay (Images) (Normal Sight, Sight, 1" radius); Range: 0; Observer PER Penalty: 0, +0; Active Points: 20; No Range: -½; Only Relays Light Bender: Half, -1; Linked (to Light Bender): -½; Concentrate: Throughout & ½ DCV, -½ 2
30 Conversion to Light (Force Field) (10 PD/15 ED); Active Points: 37; Noisy (Converts energy to light and white noise): Slightly, -¼; Reduced END: Zero, ½ 0
10 Surround Sight (360-Degree Sensing) (Sight); Active Points: 10  
3 Enhanced Sight (Microscopic Vision) (×100); Active Points: 6; Concentrate: Throughout & ½ DCV, -½; Linked to Light Bender: -½  
5 Complete Sight (Infrared Vision)  
5 Complete Sight (Ultraviolet Vision)  
4 Enhanced Perception (Normal Sight, +2 to PER)  
157 Total Powers  

Points Skills, Talents, Perks Roll
1 AK: Chicago Downtown 8-
1 Bribery 8-
1 Bureaucratics 8-
1 Climbing 8-
1 Concealment 8-
1 Conversation 8-
1 Deduction 8-
1 KS: Chicago Underworld 8-
2 KS: Common Narcotics 11-
3 KS: Law Databases 12-
5 English (Imitate Dialects); Literacy: Standard, 0  
3 Lockpicking 13-
1 Paramedic 8-
1 PS: Law Student 8-
1 Shadowing 8-
3 Sleight of Hand 13-
3 Stealth 13-
3 Streetwise 12-
1 Survival 8-
3 Systems Operation 12-
2 Ground Vehicles  
0 Small Knives  
1 KS: Criminal Law 8-
1 KS: Modern History 8-
3 +1 level w/Tight Group  
3 +2 level w/Single Ranged Attack  
32 Total Skills, Talents, Perks  

100+ Disadvantages
5 DF: Pointy Ears & Violet Eyes; Concealability: Easily, 5; Reaction: Noticed and Recognizable, +0
15 DNPC: Street Kid of the Week (Incompetent, 8-); Skills: Normal, +0
10 Enraged: Innocents Injured (11-, 11-); Circumstances: Common, +10
10 Hunted: Drug Gang of the Week (8-); Capabilities: Less Powerful, 5; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15 Hunted: Pissed-off Villain (11-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15 Hunted: Sunburst (group) (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 PhysLim: Former Drug Addict (Infrequently, Greatly)
10 PsychLim: Hatred of Drug Peddlers & Associates (Uncommon, Strong)
10 PsychLim: Vengeful (Uncommon, Strong)
15 PsychLim: Claustrophobia (Uncommon, Total)
10 PsychLim: Likes Being Self-sufficient (Common, Moderate)
10 PsychLim: Wants to Do Good (Common, Moderate)
5 PsychLim: Must Prove Herself as Good as Anyone Else (Uncommon, Moderate)
5 Reputation: Chicago Vigilante (8-)
10 2d6 Unluck
10 Vulnerability: Laser Attacks (1½× STUN); Attack: Common, +10
10 Watched: US Government (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Only Watching: ×½; Punishment: Mild, -5
175 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base   Exp.
  94 + 189 = 283 283 = 175 + 100 + 8

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
7 7 4 0 12/10 18/15 3, 6, 9, 12