Code Name: Mass Master

Real Name: Quinn Laremy

Sex: Male

Height: 5' 11"

Weight: 230 lb.

Age: 23

Marital Status: Single

Home Turf: Baltimore/D.C. area, Maryland

Other Occupation: Fall Guy. Scapegoat

 

Quote: "A man's gotta know his limitations"

 

Mass Master..Ex-Con

Value Characteristic Points
13/38 STR 3
17 DEX 21
20 CON 20
12 BODY 4
10 INT 0
14 EGO 8
15/40 PRE 5
14 COM 2
10 PD 2
5 ED 1
4 SPD 13
10 REC -4
40 END 0
40 STUN -1
  Total 74

Points Powers END
75 Multipower (75-pt reserve)  
u-5 6d6 Energy Blast: Detonation; Range: 0; Versus: PD; Multipower: Fixed Slot; No Range: -½; Personal Immunity: +¼; Area Effect (Radius): 4" radius, +1 7
u-4 Desolidification: Molecular Gravity Decrease; Immune to Mental Powers: No, +0; Multipower: Fixed Slot 4
u-3 Invisibility: Light Warping (Radar, Sight); Multipower: Fixed Slot 3
u-1 1d6 RKA: High Level Phase Attack; Range: 0; Multipower: Fixed Slot; No Range: -½; Penetrating: +½ 2
u-3 4d6 Energy Blast: Low Level Phase Attack; Range: 165; Versus: ED; Multipower: Fixed Slot; No Normal Defense (No Range): *10/6 3
u-2 Density Increase-5 (×32 mass); Mass: 0 kg/0.00 lbs; Extra PD: +5; Extra ED: +5; Extra STR: +25; Knockback: -5"; Multipower: Fixed Slot 2
u-2 Armor: Mass Hardening (9 PD/8 ED); Multipower: Fixed Slot  
u-2 +25 STR: Gravimetric Field Shift; Multipower: Fixed Slot 2
u-1 10" Flight: Friction Slide (NC: 40"); Non-Combat Multiplier: ×4, +5; Multipower: Fixed Slot; Limited Power: Only across horizontal surfaces: -½ 2
u-1 Shrinking: Density Reduction-2 (DCV +4, Height 0 cm/0"); Mass: 0 kg/0.00 lbs; Knockback Increase: 6; PER Bonus: -4; Multipower: Fixed Slot; Limited Power: Does not change size.: -½ 2
6 Enhanced Perception (all) (+2 to PER)  
12 +25 PRE: Perpetual Calm; Affects Figured: No; Limited Power: Defensive Only: -1  
117 Total Powers  

Points Skills, Talents, Perks Roll
10 +2 level w/Hand to Hand Combat  
1 Spanish (Basic Conv.); Literacy: Standard, 0  
3 Combat Driving 12-
1 Streetwise 8-
2 Knowledge Skill: Technological Trivia 11-
1 Lockpicking 8-
1 Demolitions 8-
1 Inventor 8-
1 Shadowing 8-
1 Electronics 8-
1 Mechanics 8-
1 Security Systems 8-
1 Pistols: School of hard-knocks 101  
1 Small Ground Vehicles: Grand Theft Auto  
3 Climbing 12-
3 Concealment 11-
1 Conversation 8-
3 Paramedic 11-
3 Stealth 12-
2 Professional Skill: Prison Inmate 11-
2 Area Knowledge: Baltimore/DC Area 11-
1 Knowledge Skill: Golf 8-
44 Total Skills, Talents, Perks  

100+ Disadvantages
10 Phys. Lim.: Poor reader (Frequently, Slightly)
15 Phys. Lim.: On Parole (Frequently, Greatly)
5 Phys. Lim.: Criminal Record (Infrequently, Slightly)
10 Psych. Lim.: Strong Dislike of "Bullshit" (Common, Moderate)
10 Psych. Lim.: Passionate about staying out of prison (Uncommon, Strong)
10 Psych. Lim.: Always Calm (Common, Moderate)
10 Public Identity: Quinn Laremy
5 Reputation: Ex-Convict (8-)
15 Hunted: Sunburst (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
20 Hunted: Old Gang or Former Villian Buddy (8-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
10 Watched: Government (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Mild, -5
5 Watched: Local Police (8-); Capabilities: As Powerful, 10; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Mild, -5
5 DNPC: Unknown (Normal, 8-); Skills: Useful, -5
10 Hunted: Unknown (8-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
140 Total Disadvantages

COSTS: Char.   Powers   Total Total   Disadv.   Base
  74 + 161 = 235 240 = 140 + 100

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
6 6 / 10 5 0 19/9 13/8 3, 6, 9, 12